Many of the adventures include destructible obstacles that block certain paths.These can be unlocked by finding Phantom Keys that are hidden around the map or dropped by defeated phantoms. Many of the adventures include locks on doors and cages.Some of the land adventures include plants that must be watered by carrying a water pail from a well to the plant.When all of the player's Hearts are gone, they will fall asleep and wake up at the nearest revive point with all of their Hearts restored. If a Phantom touches the player, they will lose Hearts.The player can escape from phantoms by running or swimming far enough away from them.The player can destroy phantoms using Boomseeds in the land adventures or Whirlpearls in the ocean adventures.The player can hide from phantoms by standing in tall grass in the land adventures or kelp in the ocean adventures.In most adventures, each one of these can only be used once. The player can trap phantoms by luring them into special plants called Chomper Plants in the land adventures or Chomper Clams in the ocean adventures.If the player goes inside the phantom's circle, the player is in its sight and it will start chasing the player until the player escapes. They have a purple, smokey circle around them that shows Jammers how far the phantom can see. Many of the adventures feature Phantoms.These NPCs appear like regular Jammer animals except that they have shorter names and an "AJ" badge on their nametag. Many of the adventures feature NPCs (Non-Player Characters) that provide details on the current adventure or hints about future adventures.
They may also appear in the middle of the adventure to provide further instructions.
The common adventures are available year-round and can be accessed through the portals in the Adventure Base Camp, Forgotten Archive, and the Ocean Adventure Base Camp, at the very top of the parties list, or by simply opening the Adventures list in the World Map. Currently, there are nineteen common adventures and ten seasonal adventures.